Übungsszenarien
Der Gelbphasen-Simulator
Tauchgänge, durch die du dich mit deinen Entscheidungen bewegst. Kein Zeitlimit, keine Punkte, kein Verlieren. Jede Entscheidung hat eine Folge. Jeder Durchlauf endet mit einer Nachbesprechung auf Grundlage des verbindlichen Lehrwerks.
Ehrlichkeit wird hier nie bestraft. Gelb zu melden oder einen Tauchgang zu beenden, ist immer eine gute Entscheidung.
Geprüft: Jeder Entscheidungspfad bei Gelbmeldung oder Tauchgangsabbruch führt zu einem bestärkenden Ergebnis — 10 von 10. Prüfbericht lesen →
Stufe MD-1
The Narrowing
Eighteen metres. A wall dive you have done before. Three minutes in, your breathing has quickened and the wall has become the only thing you can see.
BeginnenStufe MD-1
The Amber Word
The car park, forty minutes before the dive. Your buddy is assembling kit twice, laughing a beat late, and has checked the same strap three times.
BeginnenStufe MD-2
Two Minds
Twenty-six metres over a sand shelf, eleven minutes in. You are green — genuinely, unhurriedly green. Your buddy gives you the amber sign.
BeginnenStufe MD-2
The Current's Story
A drift along a reef edge. The current picks up and pushes you slightly off the wall. Your chest tightens and a sentence arrives: «This is going wrong.»
BeginnenStufe MD-3
The Group Splits
You are leading four certified divers along a gentle reef. At twelve minutes, one of them is consistently eight metres behind and drifting further.
BeginnenStufe MD-3
The Instructor's Own Amber
You are leading. You slept five hours, drove three, and there is a conversation from last night that has not finished. Six divers are waiting for your briefing.
BeginnenStufe MD-1
Above Water
Tuesday, 09:52. In eight minutes you are in a meeting you have been dreading, with a person who interrupts. Your shoulders are already at your ears.
Beginnen